Resume

Download Resume_Ryan_Bland.pdf

GOALS

My goal is to acquire a TD or tool developer position in the computer animation industry that provides new challenges and expands my existing skill set. I am looking for a studio that demonstrates an unwavering commitment to quality.

PROGRAMMING LANGUAGES

  • C
  • C++
  • C#
  • Python
  • MELScript
  • PHP
  • JavaScript
  • ActionScript
  • HLSL
  • RSL

PRODUCTION SOFTWARE

  • Houdini
  • Maya
  • Nuke
  • Photoshop
  • RenderMan
  • Mantra

QUALIFICATIONS

  • Capable of producing robust object-oriented software in a variety of languages.
  • Industry experience creating tools and plug-ins for Maya, Houdini, RenderMan, Mantra and Nuke.
  • Quick and independent adaptation to new applications and technologies.
  • Experience designing intuitive user-interfaces using PyQt, HTML/CSS, OpenGL/GLUT and XNA.
  • Commitment to the highest degree of quality in my work.
  • Excellent communication skills and team-based experience.
  • Passion for both online and offline rendered computer animation.

WORK EXPERIENCE

Technical Director / Tool Developer for Reel FX Creative Studio
December 2009 Present
  • Developed production pipeline for 3D effects department primarily in Houdini.
  • Created or extended tools including fur and feather systems, crowd systems, deep camera holdouts, cache read/write, and terrain population.
  • Worked with a team of TDs to design, implement and integrate core pipeline features.
  • Supported artists for multiple simultaneous productions.
Game and Pipeline Developer for Texas Engineering Experiment Station (TEES)
January 2009 December 2009
  • Utilized Maya, Photoshop, C# and XNA to create an educational FPS-style game.
Senior Graphic Designer for Net Perspective
January 2006 - January 2009
  • Created animations and web-based applications using Adobe Flash
  • Designed and developed websites using HTML, CSS, JavaScript, and PHP

EDUCATION

Texas A&M University
  • 3 Years in M.S. Visualization Sciences, GPR 3.8.
  • BED Environmental Design, 2006. Graduated Summa Cum Laude.

PLEASE CONTACT FOR REFERENCES